Further battle map technical and performance improvements.Units no longer mistake bastions for wall breaches in settlement battles.Additional cost-balancing to Chariots and Elephants.Issues with trees in battle-maps addressed.Multiplayer battle-replay desync addressed.Fix for rare crash related to naval boarding/disembarking.Eliminated several rare crashes found in battle scenarios.Siege battle performance optimisations.Improved framerates when units clash in battles.Further work to reduce the CPU costs during battles.Performance and memory optimisations in Campaign modes.You can view the complete changelog below. This update comes with performance and memory optimisations in Campaign modes, improved framerates when units clash in battles, as well as battle AI and behavioural improvements. SEGA and Creative Assembly have released the ninth update for Total War: Rome II.
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