![]() If you’re familar with C++ and you’d like to contribute, join the team’s Discord. Then again, I could be wrong on that since the PS4 is using a completely different architecture than its predecessor. But, seeing the amazing progress that was done to RPCS3, I imagine it won’t take long to get some homebrew games running at least. There aren’t even instructions on how to build the emulator right now. ![]() PlayStation 3 emulation has reached an important new. There’s no ETA because “every team member has work/family/hobbies and it is not full-time work.” Currently DH, kd-11, and Nekotekina are working on it. A popular PlayStation 3 emulator now boots every single game that launched on the console, marking a major new milestone in its development. Per the dev interview with Read Only Memo, the benefit of having this emulator will manifest itself when you’ll still be able to play a game that might get removed from PlayStation Network. I guess Windows users are going to have to wait to get it to run on their system. ![]() Interesting that it mentions “for Linux.” Nice. It’s also unknown when it will become possible. ![]() This is an experimental emulator for PS4 (PlayStation 4) written in C++ for Linux. The project’s name is RPCSX and the source code is available on GitHub. Well, a new one has entered the fray, and this is coming from the developers who worked on the PS3 emulator RPCS3. There’s been a few PS4 emulators that have been worked on.
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